Duration:
4 Months
Team Size:
4
Tools Used:
GameMaker
Blindside is an an asynchronis 2D puzzle platformer where both players play the same level each missing half of the visuals. Players must work together and communicate to solve puzzles.
Quickly concepted and built levels with the time constraints of the project
Implemented feedback from the team to better match other levels
Concepted and implemented in my levels opposing information and mechanics to thematic mirror the game's narrative.