Owen Templeton
Owen Templeton
Gameplay / Level Designer
Gameplay / Level Designer
Responsibilities
Gameplay Design - Mixing System
Level Design - Tutorial Level and Guiding Principles
Technical Design - Creating Reusable Puzzle Tools
Production - Team Lead
Responsibilities
Level Design - Level 2 "Blight Town"
Engine DocumentationÂ
Source Control and Workflow
Responsibilities
Gameplay Programing and Design
Systems Programing and Design
Level Design
Responsibilities
Level Design
Design
Responsibilities
Concepting and implementing Grapple and Camera systems
UI scripting
Simple tool scripting for designers